Seriously? What is the point?
The point is to generate hype. Theory 11 is very good at generating hype, with puzzles and such sometimes. I liked the series of stuff leading up to the big release of the new web site and Smoke and Sentinels and such. At least, I think they were all in the same release. Word games, visual puzzles, etc. It was fun.
They may do that this time, but until I have some idea of what this actually is, instead of just the vague concept that this will 'Revolutionize Magic', I can't get all that excited. There's so much hype in the magic industry that I can't believe that this will really make any difference.
The point is to generate hype. Theory 11 is very good at generating hype, with puzzles and such sometimes. I liked the series of stuff leading up to the big release of the new web site and Smoke and Sentinels and such. At least, I think they were all in the same release. Word games, visual puzzles, etc. It was fun.
They may do that this time, but until I have some idea of what this actually is, instead of just the vague concept that this will 'Revolutionize Magic', I can't get all that excited. There's so much hype in the magic industry that I can't believe that this will really make any difference.
You'll see the difference when we reveal what we've been working on over the past 4 years. No one will expect this. It's going to change everything.
Yes, yes, we know that, but HOW will it change everything is the question.