I am not going to have some inauthentic story about metal bending being a metaphor for "x" and trying to draw out some forced emotional "hook"
Completely agree. Most efforts at evoking feeling or emotion are exactly what you are describing and is why magic that evokes emotion gets a really bad rap.
how they describe it after will normally be (to borrow a phrase) the moment of astonishment, not the story that went with it
My experience is different. People have come up to me after shows and their recollection is a merger of presentation and effect. It typically goes "I loved it when you were talking about [insert presentation] and [insert effect] happened." I used to get into arguments on the Magic Cafe with children's show performers who argue that the quality of the magic doesn't matter as long as you are "silly." If you have strong magic, the right presentation can make it stronger.
I think it can also depend on the situation you are performing, if you are working walk-around at an event long presentation don't always work, and a more intimate show, even a parlor situation you have the space to expand the presentation at times
I think that probably is the key to our different approaches. I do mostly parlor, not walk around. Most of my routines are 6 to 9 minutes. I agree that walk around requires shorter pieces which have less presentation and are more difficult to use in evoking emotion.
I also don't think every presentation needs a specific "emotion" you are trying to convey, a generalized one even personal to you that the audience can interpret their own way also works well
I define emotion broadly -- humor, amusement, disbelief, thoughtfulness, pity, revulsion, fear, reflectiveness, joy, sadness, etc. If you can feel it or think it, I classify it as an emotion. The goal of a parlor show, in my opinion, is to develop presentations of magic that reflect the variety of emotions that we experience in life. This is the concept of "reflective magic" discussed in Robert Neale's and David Parr's The Magic Mirror. When you define emotion broadly, even the childlike joy of astonishment is an emotion. So, under my definition of emotion, every effect /presentation conveys an emotion. I agree that every effect doesn't need to have a POWERFUL emotion (love, sadness, grief, etc.) but every effect, whether we plan it that way or not, does convey an emotion. I agree that an effect can convey multiple emotions which the audience can interpret in their own way. To take it back to
@MohanaMisra's original analogy, a painting can be interpreted at many levels.
Good thing I'm not a magician, then
I resent that.
Personally I do think everything a performer does should be aimed at evoking a particular response. Never do anything thoughtlessly - always have a point to it. Sometimes that point will be to break the tension with laughter, or slow the pacing of the show a bit to prepare for a serious routine, or evoke thoughtful silence for a moment or two - whatever. Shows need texture and every word, movement, and gesture should be used purposely to build that texture and guide the audience through the experience.
This. Exactly.