Steerpike: Isn't that one being original is? Doing stuff your own way?
No, I meant specifically your way. What you're doing right now, everyone must use your process in order to be original. Do you think we're that stupid that if we don't reverse engineer a trick first that we'll just be carbon copies?
I didn't miss it, I just don't think its irrelevant. You wanna explain?
Because it's not about who the trick is supposed to fool. It's about whether or not you should consciously attempt to reverse engineer every single trick you find. To keep telling me, "It's not supposed to fool magicians," is to miss the point.
If you have faith in your product, it means you realize that you have a good idea and are willing to share it. You've worked out the kinks and you're willing to show it without hiding anything.
That works great on paper. Now let's talk about how things work in the real world.
From the spectator's pov. Like what they remember.
The camera can't do that. It's a machine that captures everything in the panoply of its vision.
But if you're showing it from the spec's perspective, you should explain that in the description that there is more to the effect but that the demo shows how the spec will remember it. Sorry if that wasn't clear.
In other words, all trailers should be shot like The Blair Witch Project and Cloverfield.
There's a reason they do not shoot every single movie that way.
I'm optimistically saying that if you come up with your own idea, you will put in the effort to perfect it.
That has nothing to do with what I'm saying.
You guys are talking optimistically like people that pirate DVDs will all spend the time to perfect every move on the DVD.
That also has nothing to do with what I'm saying.
I agree. If a spectator figures out the trick no matter why it's your fault.
And yet, when magicians do it and then don't feel the need to pay you a dime for your product, it's okay. I guess creators can just pay their bills purely on optimism and honesty and integrity.
I have never worked with a professional videographer or editor. But I'm assuming that NOT editing something is easier, cheaper and quicker than doing it.
Put it this way: do you have any idea how much footage they don't use? Do you know how much ends up on the cutting room floor regardless of whether you do a continuous cut or montage editing?
Watch the opening sequence of Touch of Evil or The Player. You think those scenes were nailed in one take?
Yea. I agree. Piracy is bad for magic. But figuring out other magician's tricks from watching them perform has been around
So because it's older, it's okay?
Yea that's what I meant. If you already know the secret from reverse engineering, you won't pirate it.
For all practical purposes you have. They can't bring you to court over it, but if prosecution is the only reason you have not to pirate, well...
The people in those videos didn't put in the effort. But they tell you that they reverse engineered cuz they thinks that makes it clever.
But the fact remains that they did reverse engineer. Which means that most people who do it are neither ethical nor talented. But they're somehow better than the same talentless apes using torrents?
But there are those that pirate DVDs, and they don't say that in the video description because it's illegal. So it's hard to tell if people that pirate dvds are actually better performers.
It's not that hard to tell. The more they brag or boast, the greater the chance they pirated it.
Randy: I'm saying would you rather have perfect clones or imperfect original performers?
Are those the only two choices I get? That blows!
Randomwrath: I'm saying that magic dealers should stop worrying more about people figuring out tricks in the preview and focus more on stopping piracy.
For all practical purposes it means the same thing to the business owner: diminished revenue. But for some reason, you're rather insistent that reverse engineering is excusable in all circumstances because you happen to have a scruple or two.